@GAS-v-Jaiminho negative...u also have other skills
bomb u have to aim. u have turrents.its things tat can show the skill gap even with same guys that has a auto lock
@VX-breezer-XV-1 think tho, why would they have auto aim....this game I assume is not really about the base attack but by the abilities...I bet the base attack I just a way to fill a meter to get to the abilities. Aiming would be to hard in a fast pace melee game. That's the balance. I always try to think from the dev point n design.....cause if u have them have to aim then those shots better be powerful....now if u make them powerful then it leaves the melee characters at a disadvantage since u can just snipe them. It makes sense why they doing what they doing....I think...ask yourself how do u balance a melee brawler that has range characters.
@EngieGirl from what I gather they probably will....what I take from all the interviews it's a really small team working on this game....n doing PC n console probably would use alot more people so they are taking it slow. Honestly I'm rooting for the little guys. This seems like a passion project, I like that